====== [hemmerling] Computer Games by "Gaijin" 6/9 - WarThunder CDK ======
Related pages:
*[[games.html|Games]].
*[[gaijin.html|Computer Games by "Gaijin" 1/9 - The F2P MMO Game "War Thunder" & other Computer Games]].
*[[gaijin02.html|Computer Games by "Gaijin" 2/9 - Crew Presets for the F2P Game "War Thunder"]].
*[[gaijin03.html|Computer Games by "Gaijin" 3/9 - Crew Presets for the F2P Game "War Thunder"]].
*[[gaijin04.html|Computer Games by "Gaijin" 4/9 - Crew Presets for the F2P Game "War Thunder"]].
*[[gaijin05.html|Computer Games by "Gaijin" 5/9 - Suggested Vehicles / Airplanes / Boats & Ships for Custom Battles of the F2P Game "War Thunder"]].
*[[gaijin07.html|Computer Games by "Gaijin" 7/9 - Video Tutorial "War Thunder - CDK: Mission Editor"]].
*[[gaijin08.html|Computer Games by "Gaijin" 8/9 - A simple MultiPlayer PvP Custom Battle]].
*[[gaijin09.html|Computer Games by "Gaijin" 9/9 - Hemmerling's WarThunder Activities]].
===== Documentation, Videos, Tutorials, Instructions, Wiki =====
==== Official Downloads & Informations ===
*[[http://wiki.warthunder.com/index.php?title=War_Thunder_CDK|WarThunder Wiki "War Thunder CDK"]].
*[[http://wiki.warthunder.com/Category:War_Thunder_CDK|Warthunder Wiki "Category:War Thunder CDK"]].
*The Wiki is a MediaWiki :-).
*[[http://www.mediawiki.org/|MediaWiki]].
*[[http://www.mediawiki.org/wiki/Project:Help|MediaWiki "Project:Help"]].
*[[http://www.mediawiki.org/wiki/Help:Formatting|MediaWiki "Help:Formatting"]].
*[[http://www.mediawiki.org/wiki/Help:Moving_a_page|MediaWiki "Help:Moving a page"]].
*[[http://www.mediawiki.org/wiki/Help:Categories|MediaWiki Wiki "Help:Categories"]].
*[[http://live.warthunder.com/|WarThunder Live]].
=== Mission Editor ===
-[[http://www.youtube.com/watch?v=GCb0sd3pfKk|YouTube "War Thunder - CDK: Mission Editor (Part 1)"]] - Tutorial about the "Dagor Editor" ( "DaEditor3x [DX11]" ).
*Select "Scene View" mode by clicking on the "Scene View" top menu button.
*Load a "binary dump file" by "Scene View / Set level binary dump". You find such files in the WarThunder installation directory ".\levels\". Result: You are editing the temporary file ".\levels\mission_editor_location\mission_editor_location.level.blk".
*To change the scene view to another map ( change the map that appears in the editor ): in the menu bar at the top of the editor select "MODES" and then click "SCENE VIEW". Then in the menu bar at the top select "SCENE VIEW" and click "SET LEVEL BINARY BUMP". Click the small "..." button and in the new window double click on the level you want to change the map scene view to and then click "OK".
*Project & Mission.
*Projects.
*Save the project by the menue item "Project / Save as..."
*Result: ".\WarThunderCDK\levels\PPPPPPP/PPPPPPP.level.blk", with PPPPPPP = project name.
*You can't save a project twice, with the same name, that way. If you try, instead of overwriting the project, there is the error message "Project already exists in specified location: ./WarThunderCDK/levels/PPPPPPP/PPPPPPP.level.blk"
*Further saving can be achieved by the menu item "Project / Save project".
*Load a project.
*Preparation: Edit ".\WarThunderCDK\missioned.cmd" with an editor and delete "-no_src_assets levels/mission_editor_location/mission_editor_location.level.blk". This should bring "open project" dialog everytime you start the application.
*Now you can load a project at start of application.
*To load another project, you must quit the application and restart.
*Missions.
-New Mission.
-Save a mission to the directory ".\UserMissions". Either by the menu item "Mission Editor / Save mission as..." or by the button "Save mission as...".
*Result: ".\UserMissions\MMMMMMM.blk", with MMMMMMM = mission name.
*To save the project, you may from now on use the menu item "Mission Editor / Save mission (Ctrl+M)" or the button "Save mission (Ctrl+M)" or press CTRL+M.
*Possible error message "Validation errors. There were problems in mission verification. Please check console for details" :-(.
-Load a mission. Either by the menu item "Mission Editor / Load mission..." or by the button "Load mission...".
-Display the mission properties window "Properties", by the button "Properties and Trigger/MissionObj info (Shift+P)" :-) or by pressing the keys "SHIFT+P".
*"SHIFT+P" just works, if the "scene view" pane is the active pane ( and not other elements of the window of the Windows10 application, e.g. the panes panes "Properties", "Trigger/MissionObj info" ).
*You may activate the "scene view" pane by moving the mouse cursor to the "scene view" pane and then do a mouse-leftclick.
*Set the viewport.
*Menu item "View / 4 quarters", Button "Viewport layout1/4 (Alt+W CTRL+W)".
*Menu item "View / 1 viewport".
*SHIFT+P = Perspective.
*SHIFT+R = Right.
*SHIFT+L = Left.
*SHIFT+B = Bottom.
*SHIFT+T = Top.
*Button "Fly mode (Spacebar) = Activate free motion camera.
*Button "Change FOV" = Set Field-of-View, FoV = "90" ( default ).
*To get to x=0, y=0, z=0 easily is by the menu item "View / Load default layout" :-).
*"Scene view” modes and operations, by buttons in the buttonbar at left side, in "Mission Editor" tab:
*Button "Select (Q)".
*Button "Move (W). Use 'Shift' for clone mode, 'Ctrl' for snap points mode".
*Button "Move over surface (Ctrl+Alt+W). Use 'Shift' for clone mode".
*Button "Scale (R). Use 'Shift' for clone mode".
*Button "Rotate (E). Use 'Shift' for clone mode".
*Button "Drop object (Ctrl+Alt+D)".
*Button "Select object by name (H)".
*Button "Show/hide object props panel (P)".
*4 modes:
*Fly mode. The keycodes are optimized for QUERTY layout.
*SPACE" key = Free motion camera on/off.
*W <=> S = if compass = 360°, Y, Z coordinates, else X,Y,Z coordinates.
*A <=> D = X,Z coordinates.
*Q <=> Z = if compass = 360°, Y, Z coordinates, else X,Y,Z coordinates.
*C <=> E,X = Y coordinate.
*SHIFT + WS, SHIFT + AD, SHIFT + QZ, SHIFT + CEX => Fast view movement.
*SHIFT+P = Perspective.
*SHIFT+R = Right.
*SHIFT+L = Left.
*SHIFT+B = Bottom.
*SHIFT+T = Top.
*FPS mode
*CTRL+SPACE key.
*TPS mode
*CTRL+SHIFT+SPACE key.
*Zoom = MouseWheel.
*Car mode
*SHIFT+SPACE key.
*Screenshots.
-"Create screenshot" => Screenshots saved as "./WarThunderCDK/de_scrnXXX.jpg", with XXX = 001, 002,..., bei either:
*Menu item "Tools / Create screenshot Ctrl+P" or.
*Button "Create screenshot ( Ctrl+P )" or.
*CTRL+P.
-"Create cube screenshot" => Screenshots are saved as "./WarThunderCDK/de_cubeXXX.ddsx" and "./WarThunderCDK/de_cubeXXX.tga", with XXX = 001, 002,...
*Menu item "Tools / Create cube screenshot Ctrl+Shift+P" or.
*Button "Create cube screenshot ( Ctrl+Shift+P)" or.
*CTRL+SHIFT+P.
-"Create orthogonal screenshot" => Screenshots are saved as "./WarThunderCDK/de_ortho(-1000,-1000)-(1000,1000)-XXX.tga", with XXX = 001, 002,...
*Menu item "Tools / Create orthogonal screenshot".
*Button "Show level statistics":
-Visual geometry faces count.
-Environment geometry faces count.
-Game collision geometry faces count.
-Editor collision geometry faces count.
-Approximately textures memory size.
-Textures count.
*Button "Create...":
-Button "Create point zone".
-Button "Create sphere zone".
-Button "Create cylinder zone".
-Button "Create box zone".
-Button "Create effect".
-Button "Create unit". There is no menu item to list all units. if you want to modify a unit, you must find it on the map, click on it and press the button "P".
-Button "Create way".
-Button "Create waypoint".
*Help.
*The menu item "Help / Editor help" does not load a help file :-(.
*The menu item "Help / Plugin help" does not load a help file :-(.
*The menu item "Help / Tutorials" does not load a tutorial file :-(.
*Button "Navigate" provides the infos in a modal window:
*Rotate = ALT + MiddleMouseButton.
*Pan = MiddleMouseButton.
*Zoom = MouseWheel => Just in TPS mode.
*Zoom extents = Z.
*Free camera = Space.
*FPS camera = Ctrl+Space.
*Accellerate = Ctrl SHIFT.
*Button "Show/hide console" just opens the console window, but a second click on the button doesn't close the console window. Click on the "x" Button of the console window frame to close the console.
*The effect caused by "Discard textures (show stub tex)" and menu item "View / Discard textures (show stub tex)" can't be revoked. To undo the effect, you must quit the application and reload the binary dump file. Just reloading the binary dump file is not sufficient.
-[[http://www.youtube.com/watch?v=G9Zp32d3Gjw|YouTube "War Thunder - CDK: Mission Editor (Part 2)"]].
-[[http://wiki.warthunder.com/War_Thunder_CDK|Warthunder Wiki "War Thunder CDK"]].
*[[http://wiki.warthunder.com/Category:War_Thunder_CDK|Warthunder Wiki "Category:War Thunder CDK"]].
*[[http://wiki.warthunder.com/Category:Custom_missions|Warthunder Wiki "Category:Custom missions"]].
*[[http://wiki.warthunder.com/Instructions_for_Using_the_Mission_Editor|Warthunder Wiki "Instructions for Using the Mission Editor"]]
*"Toolbar and Functionality" - User interface is explained.
*Mission examples are explained in articles that start with "Instructions for Using the Mission Editor".
*[[http://wiki.warthunder.com/CSV_files_for_missions|Warthunder Wiki "CSV files for missions"]].
*[[http://wiki.warthunder.com/Instructions_for_using_the_Editor/Route_Flying|Warthunder Wiki "Instructions for using the Editor/Route Flying"]].
*[[http://wiki.warthunder.com/Triggers|Warthunder Wiki "CDK Mission Editor: Triggers"]].
*[[http://wiki.warthunder.com/Multiplayer_mission_creation|Warthunder Wiki "Multiplayer mission creation"]].
*[[http://wiki.warthunder.com/Multiplayer_missions_/_game_modes|Warthunder Wiki "CDK Mission Editor: Multiplayer missions / game modes"]].
*[[http://wiki.warthunder.com/index.php?title=How_to_launch_a_custom_mission_in_the_game|Warthunder Wiki "How to launch a custom mission in the game"]].
*[[http://wiki.warthunder.com/CDK_Reference|Warthunder Wiki "CDK Reference"]] - "This page lists the known values/IDs/etc that can be used in various sections of the Dagor editor".
*[[http://wiki.warthunder.com/CDK_Reference/Units|Warthunder Wiki "CDK Reference/Units"]] - CDK ids of the vehicles.
*Example: [[http://wiki.warthunder.com/P-26A-34_M2|P-26A-34 M2 ( wiki.warthunder.com/P-26A-34_M2 )]] - CDK id = "p-26a_34_m2". See the difference beween URL ( capital letters ) and CDK id ( lowercase letters ), and different spelling of the name: URL ( 2x "-", 1x "_" ) versus CDK id ( 1x "-", 2x "_" ).
***Fix the error "Windows cannot find 'C:/War Thunder/\win64\aces-dev.exe'. make shure you've typed the name correctly, then try again"**:
*Create a copy of "C:\War Thunder\win64\aces.exe" or "C:\War Thunder\win64\aces-min-cpu.exe" with the name "C:\War Thunder\win64\aces-dev.exe".
*Create a copy of "C:\War Thunder\win32\aces.exe" with the name "C:\War Thunder\win32\aces-dev.exe".
*Then you may select to start Warthunder 32-bit and 64-bit from the Dagor editor.
***However, I suggest to Warthunder by the Warthunder launcher from Windows desktop**. Just by this you get the necessary latest updates of your Warthunder client, to start and use Warthunder successfully!
*The problem and its fix is well-known, see [[http://old-forum.warthunder.com/index.php?/topic/316855-cdk-problem-aces-devexe/|War Thunder - Official Forum "CDK problem (aces-dev.exe)"]], 2016.
=== Location Editor ===
-[[http://www.youtube.com/watch?v=u_tvGOiBmIE|YouTube "War Thunder - CDK: Location Editor (Part 1)"]].
-[[http://www.youtube.com/watch?v=BSVPe48Gxog|YouTube "War Thunder - CDK: Location Editor (Part 2)"]].
-[[http://www.youtube.com/watch?v=e7Q-WlIm6Fs|YouTube "War Thunder - Developer Diaries: CDK Mission Editor"]].
*It's 100% about the location editor, 0% about the mission editor...
*There is a user mission, made for test self-created locations, at "Battles / User Missions / User Missions", featuring by default the location "Wild island". If I understand right, a location created with the WarThunder location editor, when exported, is moved to "here" by default, so that it can be started right away?!
*The pilot is flying the reserve airplane [[http://wiki.warthunder.com/F2A-1|F2A-1 Buffalo]].
*In 2014, when the video was shot, the mission was called "Test mission for sample location".
*In 2020, the mission is called "Sample location test", 1938-09-01.
=== Model Editor ===
*[[http://www.youtube.com/watch?v=defXdwVrYBw|YouTube "War Thunder - Developer Diaries: Model Editor"]].
=== Asset Viewer ===
*The WarThunder asset viewer is called by the script ".\WarThunderCDK\assetviewer.cmd".
*[[http://www.youtube.com/watch?v=tTxOGPG1ie0|YouTube "War Thunder CDK assetviewer basics"]].
*[[http://www.youtube.com/watch?v=_5kvu7faxFQ|YouTube "War Thunder - Asset Viewing the New Squadron Vehicles"]].
=== Suggested Vehicles / Airplanes / Boats & Ships ===
*Suggestion to use reserve vehicles / airplanes / boats & ships in user-generated mission, if there is no item selection from the preset. Just in case of bombers, use airplanes of the trees "Dive Bomber / Strike Aircraft" and "Bombers" are mandatory to achieve an acceptable "reload speed" during flight - so without landing on an airplane - for bombs, in AB mode.
*[[gaijin05.html|Computer Games by "Gaijin" 5/7 - Suggested Vehicles / Airplanes / Boats & Ships for Custom Battles of the F2P Game "War Thunder"]].
==== Dagor Engine ====
=== The Dagor Script Language to design User Missions ===
*Example projects consist of 2 files ( e.g. "my_wake_island.blk", "usr_my_wake_island.csv" ), additionly you need a map file ( e.g. "wake-island.bin" ).
*[[http://en.wikipedia.org/wiki/Event-driven_programming|EN.Wikipedia "Event-driven programming"]].
=== Some other Script Languages for internal use in Gaijin's Software ===
== daScript ==
*[[http://www.dascript.org/|daScript - The High Performance Scripting Language]].
*"The language is used in Gaijin Entertainment projects in production".
*"daScript is high-performance statically strong typed scripting language, designed to be data-oriented embeddable ‘scripting’ language for performance critical applications (like games or back-end/servers)".
*"daScript can be compared with compiled or JIT language even in interpreter mode, always faster than dynamic interpreted scripting languages like Lua".
*[[http://www.github.com/GaijinEntertainment/daScript|GitHub "GaijinEntertainment / daScript"]] - "daScript - high-performance statically strong typed scripting language".
== Quirrel ( formerly: Squirrel ) ==
*[[http://www.github.com/GaijinEntertainment/quirrel|GitHub "GaijinEntertainment / quirrel"]].
*"Quirrel - Gaijin Entertainment dynamic script language (former Squirrel)".
*"Quirrel is a script language that is based on Squirrel language and is inspired by Python, Javascript and especially Lua (The API is very similar and the table code is based on the Lua one)".
*[[http://www.linux-magazin.de/ausgaben/2011/10/squirrel/|Linux-Magazin "Einführung in die Skriptsprache Squirrel"]], 2011.
=== Resources ===
*The documentation about "daScript" and "Quirrel" refers and compares with Lua,...
*[[http://www.mobygames.com/group/9903/3d-engine-dagor-engine/|MobyGaemes "Dagor Engine"]].
*[[http://en.wikipedia.org/wiki/Gaijin_Entertainment|EN.Wikipedia "Gaijin Entertainment"]] - "The Dagor Engine is a proprietary game engine used by Gaijin Entertainment[33] in War Thunder, Enlisted, CRSED: F.O.A.D. and other titles. The original version of the engine was developed by Gaijin Entertainment and in 2005 the separate company Dagor Technologies was established for continued development".
*[[http://ru.wikipedia.org/wiki/Dagor_Engine|RU.Wikipedia "Dagor Engine"]].
==== CDK Videos ====
*[[http://www.youtube.com/watch?v=e7Q-WlIm6Fs|YouTube "War Thunder - Developer Diaries: CDK Mission Editor"]], 2014.
*[[http://www.youtube.com/watch?v=defXdwVrYBw|YouTube "War Thunder - Developer Diaries: Model Editor"]], 2014.
*[[http://old-forum.warthunder.com/index.php?/profile/304933-tacko1608/|War Thunder - Official Forum "Tacko1608"]].
*[[http://www.youtube.com/watch?v=xCY4MFAzJiQ|YouTube "War Thunder CDK Tutorial Installation [Deutsch]"]], 2014.
*[[http://www.youtube.com/watch?v=rybfhO5DIVA|YouTube "War Thunder CDK Tutorial AssetViewer [Deutsch]"]], 2014.
*[[http://www.youtube.com/watch?v=tjLgD0qUFXg|YouTube "War thunder CDK height map Tutorial"]], 2014.
*[[http://www.youtube.com/watch?v=BUeC0msVrgE|YouTube "War Thunder CDK Hetzer"]], 2014.
*[[http://www.youtube.com/watch?v=u4nyWarkhPY&list=PLxm-2OA9tGXwNEQmqrIO0YowAjVzjIG-k|YouTube Playlist "Smart-Thunder"]], 2014.
*[[http://www.youtube.com/watch?v=JJCHuWocCLg&list=PLiNJ4-w4W1HzqAtnq_LjuFWOGScyH54hG|YouTube Playlist "War Thunder CDK Blender 3D drawing series"]], 2015.
*[[http://www.youtube.com/watch?v=LpT-m1QR7Ug|YouTube "War Thunder CDK: How To Fly Hidden/Premium Aircraft"]], 2015.
*[[http://www.youtube.com/watch?v=6hohAvvV84Y|YouTube "War Thunder how I edit mission file for CDK and user mission"]], 2015.
*[[http://www.youtube.com/watch?v=9j2qquBEZsM|YouTube "War Thunder: How To Install CDK"]], 2017.
*[[http://www.youtube.com/watch?v=9EiV75pR8E0|YouTube "War Thunder CDK Creating a mission"]], 2018.
*[[http://www.youtube.com/watch?v=mEY8LK4HeUo|YouTube "How To Create User Missions For War Thunder Simple Tutorial - War Thunder CDK"]], 2019.
*[[http://www.youtube.com/watch?v=w31uguNdBqo|YouTube "Warthunder CDK user Missions modifying in notepad"]], 2019.
*[[http://www.youtube.com/watch?v=rfTd58l1ptg|YouTube "war thunder: some war thunder CDk"]], 2019 - Shows some actions in the Warthunder CDK IDE.
*[[http://www.youtube.com/watch?v=F9SNXmP7LMw|YouTube "Warthunder CDK creating maps Newb"]].
*[[http://www.youtube.com/channel/UC83ReAn181dMwHTDcViSa5g|YouTube Channel "Cmd-Nomad"]] - "Warthunder Tutorials" ( "Warthunder Tank Skins" ).
*[[http://www.artstation.com/artwork/NbEQ1|ArtStation, Eldan Fales "War Thunder CDK Experiment"]] - Creation of a WarThunder plane, using Blender.
*[[http://www.youtube.com/watch?v=JJCHuWocCLg&list=PLiNJ4-w4W1HzqAtnq_LjuFWOGScyH54hG|YouTube Playlist "War Thunder CDK Blender 3D drawing series"]].
*[[http://www.youtube.com/c/WrenoYT/|YouTube "WrenoYT"]].
*[[http://www.youtube.com/playlist?list=PL6b7x7CpA1UWTpm_lrAiy4cSCbsqJCWjf|YouTube, WrenoYT Playlist "War Thunder CDK Tutorials"]], 2021.
*[[http://www.youtube.com/watch?v=zYQniZpNvUc|YouTube, WrenoYT "War Thunder CDK Tutorial ! Part 1"]].
*[[http://www.youtube.com/watch?v=UM4QeDd0Qt4|YouTube, WrenoYT "War Thunder CDK Tutorial ! Part 2"]].
*[[http://www.youtube.com/watch?v=lZ7f7RiDdBk|YouTube, WrenoYT "War Thunder CDK Tutorial ! Part 3"]].
*[[http://www.youtube.com/@SteelxWolf|YouTube "SteelxWolf"]].
*[[http://www.youtube.com/watch?v=I_d0NMr8WkU|YouTube, SteelxWolf "How To: War Thunder CDK 2021 Pt1"]], 2021.
*[[http://www.youtube.com/watch?v=E_NEeVBhSOc|YouTube, SteelxWolf "How To: War Thunder CDK 2021 Pt2"]], 2021.
*[[http://www.youtube.com/watch?v=aT5GstmVMYs|YouTube, SteelxWolf "How To: War Thunder CDK 2021 Pt3"]], 2021.
==== Non-CDK Mission Editor Videos ====
*[[http://www.youtube.com/watch?v=pHwrk5mTJX8|YouTube "War Thunder: The Mission Editor - a quick intro"]].
==== WT Infantry Videos ====
*[[http://www.youtube.com/watch?v=RFuM28JGQUE|YouTube "War Thunder - Playable Infantry In Game"]], 2019 - Single infantry soldiers made as "custom vehicle" which can be played like a regular WT vehicle in custom battles :-).
*[[http://www.youtube.com/watch?v=2XvJXCHmxAg|YouTube "Infantería , Laboratorio de Gonxo , War Thunder"]], 2017 - Infantry video starts at 6:36.
*[[http://www.youtube.com/watch?v=kA4ADvmlhRs|YouTube "War Thunder CDK mission Battle of Saipan (infantry + japanese tanks)"]], 2015 - Infantry video starts at 8:12.
*[[http://www.youtube.com/watch?v=UmzjAgHbhtQ|YouTube "WAR THUNDER INFANTRY vs Tanks - War Thunder Gameplay"]], 2015.
*[[http://live.warthunder.com/post/306685/|War Thunder Live "WT Live Mission by HerrFockeWulf, 2015-12-15"]].
==== Some strong Arguments not to spend Resources ( = Time ) to build Custom Maps & Custom Missions ====
*[[http://www.youtube.com/watch?v=J1mFRiYw_IU|YouTube "Talking: War Thunder - EP48 - 'My Opinion On User CDK Content'"]].
==== Useless Videos ====
*[[http://www.youtube.com/watch?v=miBU9rUNxPg|YouTube "WarThunder CDK Fleet Assembly Mission Editor"]], 2014.
*[[http://www.youtube.com/watch?v=yw4riatX9tk|YouTube "War Thunder CDK 17000 units"]] - With infantry!
===== Modeling Tools & CDK Plugins =====
==== CDK Plugin for Autodesk 3d Studio Max ====
*[[http://wiki.warthunder.com/Basic_information_about_creating_models_for_Dagor_Engine|Warthunder Wiki "Basic information about creating models for Dagor Engine"]] - "To developing models for the dagor Engine, it currently requires Autodesk 3d studio Max 2011 32 and 64 bit onwards (there are also tools for versions Max2009, Max2012, Max7, Max9, but these are not actively supported)".
*[[http://old-forum.warthunder.com/index.php?/topic/345349-how-to-install-cdk-plugin-in-3ds-max/|War Thunder - Official Forum "how to install cdk plugin in 3ds max"]].
==== CDK Plugin for Blender ====
*[[http://old-forum.warthunder.com/index.php?/topic/382704-need-of-plugin-for-blender/|War Thunder - Official Forum "Need of Plugin for Blender"]], 2017-10 - "But to date, no one has imported a vehicle through blender. There was a forum post with someone successfully using blender to import a basic model as a structure but the requirements for static objects are much less than importing a working vehicle".
*[[http://old-forum.warthunder.com/index.php?/topic/460862-support-for-blender-28/|War Thunder - Official Forum "Support for Blender 2.8"]], 2019-08 - "War Thunder CDK has a plugin for Blender, but this plugin only works with the version from 5 years ago. Exporting from version 2.8 to the ancient version does not work or works but creates crazy errors".
==== General ====
*[[http://old-forum.warthunder.com/index.php?/topic/314010-modding-tools-for-war-thunder/|War Thunder - Official Forum "Modding Tools for War Thunder"]].
*[[http://old-forum.warthunder.com/index.php?/topic/348034-how-to-import-a-grp-file-to-blender/|War Thunder - Official Forum "How to import a grp file to blender"]] - "The files are special format and only work in war thunder. Although you can see all the files in 3D with War Thunder CDK Asset Viewer" :-(.
===== Contents & Contents Creators =====
==== User Created Missions ====
=== Favourite working Third Party Missions :-) ===
=== Looks like the Third Party Missions are working properly :-) ===
== 2020 ==
-[[http://live.warthunder.com/post/904026/en/|WarThunder Mission "100 Tankettes Vs. Maus / IS-4M / T-10M!"]] - Is not offered as "URL" mission, nor as "MP".
-[[http://live.warthunder.com/post/902889/en/|WarThunder Live MP Mission "Cache cache. Attention !!!! Vous allez laguer"]] ( "Alaska" ).
-[[http://live.warthunder.com/post/905128/|WarThunder Live MP Mission "Domionation MAP Normandy XXL"]].
-[[http://live.warthunder.com/post/906261/|WarThunder Live MP Mission "El Alamein 1.01"]].
-[[http://live.warthunder.com/post/906491/|WarThunder Live MP Mission "El Alamein 1.02"]].
-[[http://live.warthunder.com/post/905606/|WarThunder Live MP Mission "El Alamein, ABCDEF"]].
-[[http://live.warthunder.com/post/855089/|WarThunder Live MP Mission "NorthyPark"]].
-[[http://live.warthunder.com/post/900940/|WarThunder Live MP Mission "StuG Ball - Traditional & Ball Edition"]].
-[[http://live.warthunder.com/post/905249/|WarThunder Live MP Mission "Tiger Hunt - Tunisia"]].
== 2023 Simple Multplayer Missions ==
-[[http://live.warthunder.com/post/1024863/en/|WarThunder Live MP Mission by HooLeeFacc "Poland"]].
-[[http://live.warthunder.com/post/748294/en/|War Thunder Live, Gentlespie "Normandy Naval Edition"]].
*[[http://www.google.com/search?q=simple+multiplayer+site%3Alive.warthunder.com|Google - Search for "simple multiplayer site:live.warthunder.com"]].
-[[http://live.warthunder.com/post/898375/en/|WarThunder Live "Derp guns"]] - "Simple mission with one capture zone". "M8 HMC" ( = M8 Scott ) is on the list of accepted vehicles.
-[[http://live.warthunder.com/post/1021136/en/|WarThunder Live "Sector of Montmedy Battle"]] - "Quite simple multiplayer cooperative mission for tanks".
-[[http://live.warthunder.com/post/98577/en/|WarThunder Live "Yak-9T Ground Attack Training (Features: 37mm high firerate, spawn in line for tank kill, speed control) - NEW VERSION - EDIT rev3"]] - Interesting implementation of features. It's not a mission.
== 2023 Extensive Multplayer Missions ==
*[[http://live.warthunder.com/post/890395/en/|WarThunder Live "Explore Sweden"]].
=== These Third Party Missions did not work for me :-( ===
== 2020 ==
-[[http://live.warthunder.com/post/903293/|WarThunder Live MP Mission "Alaska RB"]] - No AI players, single players can´t start the mission by the error message "Not enough ready players to start the game" :-(.
-[[http://live.warthunder.com/post/901996/en/|WarThunder Live MP Mission "By Digedarok"]] - Error message in the hangar "Select one of the allowed vehicles".
-[[http://live.warthunder.com/post/906059/en/|WarThunder Live MP Mission "Iwo Jima"]] - "Waiting for data from server", "Waiting for data about the crew" :-(.
== 2023 ==
=== Untested Third Party Missions ( 2023 ) ===
=== Resources ====
*[[http://live.warthunder.com/feed/missions/|Warthunder Live "Missions"]].
*[[http://wiki.warthunder.com/How_to_launch_a_custom_mission_in_the_game|Warthunder Wiki "How to launch a custom mission in the game"]].
*[[http://old-forum.warthunder.com/index.php?/forum/687-missions-and-locations/|War Thunder - Official Forum "Community Related / War Thunder Live Community / Missions and Locations"]].
==== CDK Contents Creation Experts ====
*[[http://www.warthunder.com/en/community/userinfo/?nick=StalinsPimpCane|War Thunder "StalinsPimpCane"]], [[http://www.thunderskill.com/en/stat/StalinsPimpCane|Thunder Skill "StalinsPimpCane"]], [[http://www.reddit.com/user/StalinsPimpCane/|Reddit "StalinsPimpCane"]], DISCORD "Killeroftanks#6468".
*WT user missions at [[http://live.warthunder.com/user/StalinsPimpCane/|WarThunder Live "StalinsPimpCane"]].
*[[http://www.warthunder.com/en/community/userinfo/?nick=hemmerling|War Thunder "hemmerling"]], [[http://www.thunderskill.com/en/stat/hemmerling|Thunder Skill "hemmerling"]].
*WT user missions at [[http://live.warthunder.com/user/hemmerling/|WarThunder Live "hemmerling"]], [[http://www.github.com/hemmerling/warthunder|GitHub "hemmerling/warthunder"]].
*User mission [[http://live.warthunder.com/post/1070929/en/|WarThunder "Wake Island, Air Battle ( Singleplayer Mission )"]].
*User mission [[http://live.warthunder.com/post/1071029/en/|WarThunder "Wake Island, Air Battle ( Multiplayer PvP Mission )"]].
==== Questions to CDK Contents Creation Experts ====
-Q: May I have create mission, where the vehicle is not fixed, but may be taken from a crew slot?
*Q: [[http://www.reddit.com/r/Warthunder/comments/12ppvmf/how_to_create_wt_cdk_missions_where_the_player/|Reddit "How to create WT CDK missions where the player may use the preset slots for selecting a vehicle, like with Assault battles?"]].
*Q: [[http://old-forum.warthunder.com/index.php?/topic/579284-how-to-create-wt-cdk-missions-of-the-style-and-size-of-assault-battles/|War Thunder - Official Forum "How to create WT CDK missions of the style and size of Assault battles?"]].
*A: [[http://wiki.warthunder.com/Multiplayer_mission_creation|Warthunder Wiki "Multiplayer mission creation"]].
-Q: How to combine more than 1 army force, i.e. navy + ground forces?
*A: [[http://live.warthunder.com/post/747545/en/|War Thunder Live, Gentlespie "Poland with ship spawn"]] #.
*A: [[http://live.warthunder.com/post/748294/en/|War Thunder Live, Gentlespie "Normandy Naval Edition"]] # - "A Simple Explore map with Air, Tank And Ship Spawns!", "You can explore outside the map boundries with Immortal Enabled! (Tank + Ships)".
==== Tips & Tricks ====
=== Immortality ===
*[[http://live.warthunder.com/post/748294/en/|War Thunder Live, Gentlespie "Normandy Naval Edition"]]
*"You can explore outside the map boundries with Immortal Enabled! (Tank + Ships)".
*Trigger.
*Events "periodicEvent".
*Conditions "unitWhenInArea".
*Action "unitSetProperties", set the checkbox "[x] isImmortal" enabled.
=== Multiplayer Mission PvP ===
*User missions of type "Multiplayer Mission PvP" offer "Copy Mission Link" in addition to a download of the BLK file. User missions of type "Multiplayer Mission PvE" and "Singleuser Mission" may just be downloaded as BLK file.
*The host ( who at least paid 10 EUR at the Gaijin shop ):
-At [[http://live.warthunder.com/|Warthunder Live]], select a "Multiplayer PvP" mission.
-Click on "Copy Mission Link".
-At Warthunder client, go to "Battles / Custom Battles".
-Press the button "Create Session".
-Press the button "Add mission".
*Enter "Mission Name", e.g. "Wake Island ( Air Mission by Hemmerling )".
*Enter "Mission URL", by pasting the URL of the "Mission Link". WARNING: The mission link changes with each upload!!!
*Press the button "Apply".
-Press "Start".
*The other players:
-At Warthunder client, go to "Battles / Custom Battles".
-Click on a mission by cursor, e.g. "Wake Island ( Air Mission by Hemmerling )".
-Press the button "Select".
*You are now in a menu which offers you to select a vehicle by the preset, i.e. by selecting a crew slot.
=== Directory "UserMissions" with Sample Missions ===
*By the installation of Warthunder, the directory "UserMissions" exists, but it is empty.
*Just by installation of the CDK, the directory "UserMissions" is filled with sample missions?
=== Wake Island - Airfield is of special Material for Tanks & Ships? ===
*If I spawn a tank without “amphibious feature” on the airfield, it falls into the water and the crew gets drunk.
*If I spawn a tank with “amphibious feature” on the airfield, it is created at the spawn point and can be used.
*If I spawn a boat on the airfield, it falls into the water and can move, as if there is no island material but just some buildings and AI ground vehicles in the sky. But if the boat tries to leave the island, suddenly the island material is materializing, and the ship is stuck in the sand of the island...
===== Forums, Newsgroups =====
*[[http://forums.autodesk.com/t5/3ds-max-forum/dagor-utililitiies/td-p/6413227|Autdesk Area "3ds Max Board" - "Dagor Utililities"]] - "So It turns out that the CDK works fine in 3ds Max 2017, the folder had to be renamed from 2017 to Max2017".
*[[http://discord.com/channels/295947820534333460/295947820534333460|DISCORD "Hemmerling - COREGAMES & WarThunder Mission Developer Channel"]].
*[[http://www.facepunch.com/|Facepunch]] - "We're an independent game development studio".
*[[http://web.archive.org/web/20190612195100/http://forum.facepunch.com/|Archive.org "Facepunch Forum"]] as of 2019-06-12.
*[[http://web.archive.org/web/20190612195100/http://forum.facepunch.com/dev/qoov/War-Thunder-Plane-Models/1/|Archive.org "War Thunder Plane Models?"]] - "Has anyone been able to successfully extract 3D vehicle models from the game War Thunder? In the past, it could easily be done with 3D Ripper DX, however War Thunder now uses Direct X11, and 3D Ripper DX no longer works at capturing any models from the game".
*The free [[http://www.deep-shadows.com/hax/3DRipperDX.htm|Deep Shadows "3D Ripper DX"]] for Windows.
*[[http://www.reddit.com/r/DataHoarder/comments/bzgnss/facepunch_forums_are_shutting_down_tomorrow_need/|Reddit "Facepunch forums are shutting down tomorrow, need your help archiving it!"]], 2019-06.
*[[http://www.reddit.com/r/Warthunder/|Reddit "r/Warthunder"]].
*[[http://www.reddit.com/r/Warthunder/comments/9gwwde/question_about_custom_maps_in_custom_battles/|Reddit "Question about custom maps in custom battles"]] # - Tips & tricks :-).
*[[http://live.warthunder.com/post/748731/en/|War Thunder Live, TankSniper001 "CB Framework"]] #.
*[[http://live.warthunder.com/post/747545/en/|War Thunder Live,
Gentlespie "Poland with ship spawn"]] #.
*[[http://live.warthunder.com/post/748294/en/|War Thunder Live,
Gentlespie "Normandy Naval Edition"]] # - "A Simple Explore map with Air, Tank And Ship Spawns!", "You can explore outside the map boundries with Immortal Enabled! (Tank + Ships)".
*[[http://www.reddit.com/r/Warthunder/comments/12ib8h4/what_is_the_name_of_the_warthunder_cdk_mission/|Reddit "What is the name of the Warthunder CDK Mission script language? List of resources how to build own Warthunder CDK Missions, do you know any further?"]].
*[[http://old-forum.warthunder.com/index.php?/forum/685-manuals-guides-help/|War Thunder - Official Forum "War Thunder Live Community Manuals, Guides & Help"]].
*[[http://old-forum.warthunder.com/index.php?/topic/268384-how-do-you-open-a-project-in-cdk-mission-editor/|War Thunder - Official Forum "How do you open a project in CDK Mission Editor?"]].
*[[http://old-forum.warthunder.com/index.php?/topic/127734-cdk-tutorial-basic-battles-in-mission-editor/|War Thunder - Official Forum "CDK Tutorial - Basic Battles in Mission Editor"]].
*"To change the scene view to another map (change the map that appears in the editor): in the menu bar at the top of the editor select 'MODES' and then click 'SCENE VIEW.' Then in the menu bar at the top select 'SCENE VIEW' and click 'SET LEVEL BINARY BUMP.' Click the small '...' button and in the new window double click on the level you want to change the map scene view to and then click 'OK.'".
*[[http://old-forum.warthunder.com/index.php?/forum/691-cdk-problems-advice/|War Thunder - Official Forum "Technical Community / Technical Support / CDK Problems & Advice"]].
*[[http://old-forum.warthunder.com/index.php?/topic/156649-video-war-thunder-cdk-map-editor/|War Thunder - Official Forum "[Video] War Thunder CDK: Map Editor"]]
*[[http://old-forum.warthunder.com/index.php?/topic/148829-cdk-user-missions-contest/|War Thunder - Official Forum "[CDK] User missions contest"]], 2014.
*[[http://old-forum.warthunder.com/index.php?/forum/691-cdk-problems-and-advice/|War Thunder - Official Forum "CDK Problems and Advice"]].
*[[http://old-forum.warthunder.com/index.php?/topic/335598-locationed-general-discussion/|War Thunder - Official Forum "LocationED General Discussion"]].
*[[http://old-forum.warthunder.com/index.php?/topic/273920-cdk-das-erstellen-von-karten-und-schaupl%C3%A4tzen-f%C3%BCr-war-thunder/|War Thunder - Official Forum "[CDK] Das Erstellen von Karten und Schauplätzen für War Thunder"]].
*[[http://old-forum.warthunder.com/index.php?/topic/487925-typical-problems-questions-of-cdk-rookie-users-creating-their-first-missions-locations-models-answered-by-cdk-experts/|War Thunder - Official Forum "Typical Problems & Questions of CDK Rookie Users ( creating their first Missions, Locations, Models ) - Answered by CDK Experts"]].
*[[http://old-forum.warthunder.com/index.php?/topic/490452-visible-map-boundaries-in-mission-editor/|War Thunder - Official Forum "Visible Map Boundaries in Mission Editor"]] - List of maps with its size ( 32768x32768 (maps for tanks), normal maps = maps that you can see in AB and RB for planes: 65536x65536, the biggest maps: 131072x131072 ).
*[[http://old-forum.warthunder.com/index.php?/topic/501307-how-do-i-make-ai-vehicles-respawn-when-they-destroyed/|War Thunder - Official Forum "How do I make AI vehicles respawn when they destroyed?"]].
*[[http://old-forum.warthunder.com/index.php?/topic/578843-help-for-cdk-misssion-designers-transcription-of-the-2-cdk-mission-designer-videos-by-elizaveta-mahatkova-any-other-how-to-do-cdk-missions-instructions-available/|War Thunder - Official Forum "Help for CDK Misssion Designers: Transcription of the 2 CDK Mission Designer Videos by Elizaveta Mahatkova. Any other How-To-Do CDK Missions instructions available?"]].
*[[http://old-forum.warthunder.com/index.php?/profile/227517-rider2/|War Thunder - Official Forum "RideR2"]] - "Singleplayer mission creation basics, Multiplayer mission creation, Multiplayer missions / game modes, Variables, Instructions for using the Mission Editor / Tank Missions, Custom units creation pages were created by me, I also spent lots of time updating the Triggers page (adding the new actions/conditions to the list and descriptions)".
*[[http://old-forum.warthunder.com/index.php?/forum/687-missions-and-locations/|War Thunder - Official Forum "Missions and Locations"]].
*[[http://old-forum.warthunder.com/index.php?/topic/185621-how-to-add-timer-to-mission/|War Thunder - Official Forum "How to add timer to mission?"]], 2014.
*[[http://old-forum.warthunder.com/index.php?/topic/396417-figured-it-out-quick-question-on-a-water-start-water-spawn-for-hydroplanes-in-mission-editor/|War Thunder - Official Forum "*Figured it out* Quick question on a water start/ water spawn for hydroplanes in mission editor"]] - "Well figured it out, treat water like a runway (runway, start, end)".
*[[http://old-forum.warthunder.com/index.php?/forum/424-faq-and-tutorials/|War Thunder - Official Forum "Academy / The Academy - Players helping Players / F.A.Q and Tutorials"]].
*[[http://old-forum.warthunder.com/index.php?/topic/547220-help-with-cdk-mission-making/|War Thunder - Official Forum "Help With CDK (Mission Making)"]].
*[[http://old-forum.warthunder.com/index.php?/topic/217049-simplewolf-answers-questions-about-cdk-only33/|War Thunder - Official Forum "Game Discussion / General Discussion / Questions to the Team / Question & Answer Sessions / simplewolf answers questions about CDK ONLY!"]], 2019-02.
*"Thread will be opened for 3 days, then locked, answered and opened again".
*"simplewolf" - "Hi, everyone, I am Kir Stupin, lead artist of Gaijin ent. I would like to help you with our not so simple Content Development Kit".
*Last posting of "simplewolf" of 2017-07-05.
*Last message 2018-06-18.
*[[http://old-forum.warthunder.com/index.php?/forum/909-war-thunder-wikipedia/|War Thunder - Official Forum "War Thunder Wikipedia"]].
*[[http://forum.xentax.com/viewtopic.php?t=11349|XeNTaX Game Research Forum, Thread "Warthunder/Dagor Engine archives"]].
===== Resources =====
{{tag>games "online games" "computer games" warthunder war thunder "war thunder" gaijin schnecke snail}}