====== [hemmerling] Unity ( Unity 3D ) ======
Related pages:
*[[3dframeworks.html|3D Graphics Frameworks]].
*[[audiovision02.html|Audiovision 2/6 - Image, Video & Audio Collections, Stocks, Footage, Hosting]].
*[[diagrams.html|Diagrams & Graph Visualization]].
*[[dotnet.html|Microsoft .NET Framework 1/2]].
*[[dotnet02.html|Microsoft .NET Framework 2/2]].
*[[gameengine.html|Game Engines]].
*[[gameapp.html|My first 3D VRML Android App, made with Unity]].
*[[python.html|Python]].
*[[virtualworld.html|The Virtual World]].
*[[vrml.html|Virtual Reality & Graphics]].
*[[webtech.html|Web Technologies ( HTML5, HTML, XML & Javascript )]].
===== The Company, the Tool, the official Community =====
*[[http://www.unity3d.com/|Unity]].
*[[http://www.github.com/Unity-Technologies|Github "Unity-Technologies (Unity Technologies)"]].
*The Script & Tips Wiki [[http://wiki.unity3d.com/|Unify Community Wiki]].
*[[http://unity3d.com/learn/documentation|Unity Documentation - User Manual, Component Reference, Scripting Reference]].
*[[http://docs.unity3d.com/|Unity Manual]].
*[[http://docs.unity3d.com/Documentation/ScriptReference/|Unify "Unity Scripting Reference"]] - for C#, UnityScript / JavaScript and Boo.
*[[http://docs.unity3d.com/410/Documentation/Manual/Scripting.html|Unity "Unity Manual 4.1 / User Guide / Asset Import and Creation / Using Scripts"]].
*[[http://docs.unity3d.com/Documentation/Manual/Scripting42.html|Unity "Unity Manual 4.2 / User Guide / Asset Import and Creation / Scripting"]].
*Command line arguments:
*[[http://docs.unity3d.com/Documentation/Manual/CommandLineArguments.html|Unity "Unity Manual / Advanced / Command line arguments"]].
*[[http://docs.unity3d.com/Documentation/Manual/windowsstore-commandlinearguments.html|Unity "Unity Manual / Windows Store: Getting Started / Windows Store / Command line arguments"]].
*[[http://msdn.microsoft.com/en-us/library/windows/desktop/ff476876%28v=vs.85%29.aspx|Microsoft MSDN "Direct3D feature levels"]].
*[[http://docs.unity3d.ru/Manual/Command%20Line%20Arguments.html|Unity Russia "Unity Manual > Advanced > Command line arguments"]].
*[[http://wiki.unity3d.com/|UnifyWiki / Unify Community Wiki]].
*[[http://wiki.unity3d.com/index.php?title=Beginner%27s_Scripting_Guide|UnifyWiki "Beginner's Scripting Guide"]].
*[[http://wiki.unity3d.com/index.php?title=Programming|UnifyWiki "Programming"]].
*[[http://wiki.unity3d.com/index.php/UnityScript_versus_JavaScript|UnifyWiki "UnityScript versus JavaScript"]].
*[[http://wiki.unity3d.com/index.php?title=Common_Scripting_Pitfalls|UnifyWiki "Common Scripting Pitfalls"]].
*[[http://wiki.unity3d.com/index.php?title=JavaScript_Quirks|UnifyWiki "JavaScript Quirks"]].
*[[http://answers.unity3d.com/|Unity Answers]].
*[[http://answers.unity3d.com/questions/topics/boo.html|Unity Answers "Questions in topic: boo"]].
*[[http://answers.unity3d.com/questions/220984/why-script-in-boo.html|Unity Answers "Why Script in Boo?"]].
*[[http://answers.unity3d.com/questions/19866/how-to-get-started-programing-in-boo.html|Unity Answers "How to get started programing in Boo"]].
*[[http://answers.unity3d.com/questions/224910/what-are-some-simple-tutorials-to-learn-boo-script.html|Unity Answers "what are some simple tutorials to learn Boo script???"]].
*
*[[http://answers.unity3d.com/questions/topics/csharp.html|Unity Answers "Questions in topic: csharp"]].
*[[http://answers.unity3d.com/questions/topics/javascript.html|Unity Answers "Questions in topic: javascript"]].
*[[http://answers.unity3d.com/questions/topics/unityscript.html|Unity Answers "Questions in topic: unityscript"]].
*[[http://www.assetstore.unity3d.com/#/category/1|Unity Assetstore - Category "Complete Projects"]].
*[[http://unity3d.com/gallery/demos/demo-projects|Unity Gallery - Demos by Unity]].
*Blog [[http://blogs.unity3d.com/|Unity Technologies Blog. A glimpse inside Unity Technologies]].
===== The Software Ecosystem =====
==== The Tool ====
*[[http://unity3d.com/unity/download/|Unity - Download]] of current version.
*[[http://unity3d.com/unity/download/archive|Unity download archive]] for legacy versions of Unity 3.0 and newer.
*Unity Editor.
*Built-in shaders.
*Cache Server ( for Unity 4 and newer, needs a Pro or Team license ).
*Standard Assets ( for Unity 5 and newer ).
*Unity Installer ( for Unity 5 and newer ).
*[[http://unity3d.com/webplayer|Unity Web Player]] - Unity Web Player for WinXP, Win7 with Internet Explorer, Firefox, Chrome, Safari, Opera.
*[[http://answers.unity3d.com/questions/8531/download-link-for-previous-versions-of-unity3d.html|Unity Answers "Download link for previous versions of unity3d"]] -> Download URLs to the legacy version of Unity 2.6.1f3.
*[[http://download.unity3d.com/download_unity/UnitySetup-2.6.1.exe|UnitySetup-2.6.1.exe]].
*[[http://download.unity3d.com/download_unity/unity-2.6.1.dmg|unity-2.6.1.dmg]].
*[[http://forum.unity3d.com/threads/73388-Unity3D-all-versions-of-the-download-link|Unity Forum "Unity3D all versions of the download link."]] -> Download URLs to the legacy version of Unity 2.6.1f3.
*[[http://license.unity3d.com/|Unity "Manual Activation"]].
==== The commercial "Unity Industry" Service with "Pixyz" Plugin ====
*The commercial service [[http://www.unity.com/products/unity-industry|Unity "Unity Industry"]] - "Transform your 3D data into interactive applications that deliver measurable results, enhance efficiency, and achieve your business goals".
*[[http://www.unity.com/products/pixyz-plugin|Unity "Pixyz Plugin"]] - "Pixyz Plugin transforms any CAD file type into a dynamic and ready-made asset in Unity. Now available exclusively with Unity Industry".
*[[https://www.pixyz-software.com/|Pixyz Software]].
==== The commercial "Playmaker" Plugin ====
*[[http://www.hutonggames.com/|hutong games "playMaker"]].
*[[http://www.hutonggames.com/tutorials_game_design_with_playmaker.php|hutong games "Tutorials"]].
*[[http://hutonggames.fogbugz.com/|hutong games "Playmaker Manual"]] - "Playmaker is a powerful visual state machine editor and runtime library for Unity3D".
*[[http://www.assetstore.unity3d.com/en/#!/content/368|Unity Asset Store "Playmaker"]].
*Videos:
*[[http://www.youtube.com/user/HutongGamesLLC|YouTube Channel "Hutong Games"]].
*[[http://www.youtube.com/watch?v=3BlIbpy2AP4|YouTube "Unity3D a fast introduction to the PlayMaker asset found in the unity store"]].
*[[http://www.youtube.com/watch?v=nMZMNgptESw|YouTube "00 - Introduction to Game Design with Playmaker and Unity"]].
*[[http://va.lent.in/should-you-use-playmaker-in-production/|Valentin Simonov "Should you use Playmaker in production?"]].
*"No!" :-(.
*"So, for teaching Unity I will definitely use Playmaker again".
==== MixedRealityToolkit ( MRTK ) ====
*[[http://www.github.com/Microsoft/MixedRealityToolkit-Unity|GitHub "Microsoft/MixedRealityToolkit-Unity"]].
*[[http://www.github.com/Microsoft/MixedRealityToolkit-Unity/wiki/|GitHub "MixedRealityToolkit-Unity Wiki"]].
*[[http://www.youtube.com/watch?v=34kkoMEkijI&list=PLaRBa-iZKrEatQ7xxwli2bd9d4P03eqP_|YouTube, Stephen Hodgson "MRTK Tutorial Series"]].
==== Multiplayer Support ====
*"UNet, Unity’s legacy multiplayer solution" is deprecated.
*[[http://support.unity.com/hc/en-us/articles/360001252086-UNet-Deprecation-FAQ|Unity Support "UNet Deprecation FAQ"]].
*[[http://answers.unity.com/questions/1688827/unity-multiplayer-unet-has-been-deprecated-does-th.html|Unity Answers "Unity Multiplayer (UNET) has been deprecated. does that mean i cant build a game for 2 players?"]].
*"but you should look for another option until Unity's Multiplayer system becomes available".
*"Other options to consider might be 'Photon', 'Mirror', 'Telepathy', ot you could just make your own networking solution by using Raknet with Unity. Raknet is what Unity used for networking, the raknet libraries were just accessed with Unity's Networking class".
==== Unity Web Player ( Legacy Technology ) ====
*2020-04 "We're sorry, we can't load this Unity Web Player game. Unity Web Player games are no longer playable on Chrome, Firefox, or Edge browsers. Please try this game on Safari or Internet Explorer 11. If you are using Safari or IE 11, please ensure that your Unity Web Player is correctly installed" :-(.
==== Unity Web GL 1 & Web GL 2 ( Current Technology ) ====
*Experts suggest to export to Web GL 2.
==== 2D Sprite Shapes =====
*[[http://docs.unity3d.com/Packages/com.unity.2d.spriteshape@3.0/manual/|Unity3D Documentation "2D Sprite Shape"]].
*[[http://www.raywenderlich.com/3045258-introduction-to-unity-sprite-shapes|Ray Wenderlich "Introduction to Unity Sprite Shapes"]].
*[[http://docs.unity.cn/Packages/com.unity.2d.animation@6.0/manual/SpriteSkin.html|Unity Manual "Sprite Skin component"]].
===== Shops =====
*[[http://www.forge3d.com/|Forge3D]] - Unity3D models :-).
===== Services =====
*The free online service [[http://codeconverter.sharpdevelop.net/SnippetConverter.aspx|SharpDevelop "Snippet Converter for .NET 4.0"]] - "C# to VB.NET, C# to Boo, C# to Python, C# to Ruby, VB.NET to C#, VB.NET to Boo, VB.NET to Python, VB.NET to Ruby".
===== Experts, Trainers and Users =====
*Christoph Becher.
*[[http://www.cupworks.net/|Cupworks]].
*[[http://www.cupworks.net/first-lecture-at-sae-hamburg/|Cupworks "First lecture at SAE Hamburg"]] -> Slides "Unity 3D your team".
*[[http://cupworks.net/downloads/|Cupworks - Downloads]] - PDF "Unity 3D your team".
*[[http://www.twitter.com/CupWorks|Twitter "Cupworks"]].
*[[http://www.xing.com/profiles/Christoph_Becher4|XING "Christoph Becher"]], [[http://de.linkedin.com/pub/christoph-becher/57/454/5a1|LinkedIn "Christoph Becher"]].
*[[http://www.facebook.com/Cupworks|Facebook "CupWorks"]].
*[[http://www.slideshare.net/chbecher|SlideShare "Christoph Becher"]].
*[[http://www.bigpoint.com/|Bigpoint S.à.r.l. and Co, SCS]], [[http://www.bigpoint.net/|Bigpoint S.à.r.l. and Co, SCS]].
*[[http://www.facebook.com/BigpointGames|Facebook "Bigpoint Games"]].
*[[http://www.mercelite.com/|Merc Elite]], [[http://www.bigpoint.com/mercelite/|Bigpoint "Merc Elite"]] - A Bigpoint game developed with "Unity" :-).
*Linus Meng.
*[[http://www.linusmeng.de/|Linus Meng]].
*[[http://www.facebook.com/linus.meng|Facebook "Linus Meng"]].
*[[http://www.maximilian-siekmann.de/author/linus/|Linus Meng "Student Blog - Game Programming & Design"]].
*[[http://hamburg.sae.edu/de/|SAE Institute Hamburg]], [[http://www.facebook.com/SAEInstituteHamburg|Facebook "SAE Hamburg"]].
*[[http://www.unityworkshop.com/courses.htm|Unityworkshop - Courses]].
===== Events =====
*The free workshop "[[http://de.wikipedia.org/wiki/Unity_%28Spielengine%29|Unity 3D]] your team" ( "[[http://en.wikipedia.org/wiki/Unity_%28game_engine%29|Unity 3D]] your team" ) by [[http://www.xing.com/profiles/Christoph_Becher4|XING "Christoph Becher"]] and [[http://hamburg.sae.edu/de/|SAE Institute Hamburg]] in Hamburg, Germany ( 2013-08-16 ).
*[[http://www.cupworks.net/first-lecture-at-sae-hamburg/|Cupworks "First lecture at SAE Hamburg"]] -> Slides "Unity 3D your team".
*The free workshop "Einführung in [[http://de.wikipedia.org/wiki/Unity_%28Spielengine%29|Unity 3D (Game Engine)]]" ( "Introduction in [[http://en.wikipedia.org/wiki/Unity_%28game_engine%29|Unity 3D (Game Engine)]]" ) by [[http://www.linusmeng.de/|Linus Meng]], [[http://hamburg.sae.edu/de/|SAE Institute Hamburg]] in Hamburg, Germany ( 2013-08-18 ).
===== Contests =====
*[[http://wiki.unity3d.com/index.php/Contests|Unify Community Wiki "Contests"]].
*[[http://www.unity3d.com/contest/windows|Unity "Windows and Windows Phone contest"]] ( -2013-09-30 ).
===== Tips, Tricks, Errors =====
*[[http://forum.unity3d.com/threads/83620-Asset-store-download-folder|Unity Community Forums "Asset store download folder? "]].
*"If you choose to 'Download and Import' rather than just 'Download' it will place a copy in your project folder. Otherwise, the files are not tied to any particular project, so they are placed int he shared data folder on your local machine".
*Just some examples of the download path for complete projects:
*"C:\Users\\AppData\Roaming\Unity\AssetStore\".
*"C:\Users\\AppData\Roaming\Unity\AssetStore\Unity Technologies\Complete ProjectsTutorials".
*"C:\Users\\AppData\Roaming\Unity\AssetStore\Allegorithmic\Complete ProjectsUnity Tech Demos".
*"C:\Users\\AppData\Roaming\Unity\AssetStore\bisaniyehocam\Complete ProjectPacks".
*"C:\Users\\AppData\Roaming\Unity\AssetStore\Exit Games\Complete Projects".
*"C:\Users\\AppData\Roaming\Unity\AssetStore\Exit Games\Complete ProjectsTemplates".
*On Win8, during software installation, Unity stores a demo project at "C:\Users\Public\Documents\Unity Projects".
===== Hardware and Software Requirements =====
==== Graphics Requirements ====
*In case of an unsupported graphics card, or forcing unsupported graphics option ( in my case by calling Unity with command line parameter "-force-opengl" ), Unity displays the message "Unsupported graphics card. Unity Editor requires DX9 level graphics card (shader model 2.0). All graphics cards made since 2004 should be ok" and "Your graphics card is: GDI Generic".
==== Legacy Hardware ====
*On my legacy Win7 computer with "Athlon XP2400" CPU, 3 GB RAM, "NVIDIA GeForce 6800 GS/XT" graphics card with 512 MBytes RAM:
*Unity 3D version 2.6.1f3 works fine.
*After installation, Unity shows the snag screen "Unity v2.x. This version of Unity requires authorisation for use of it. Please press the 'Register' button to begin the authorization process. A one time 30-days free trial is available for everyone".
*Indeed, free operation of Unity is offered by registration anyhow ( "[x] Activate the free version of Unity" ).
*Unity 3D versions 4.2, 4.15,..3.0 install, but the Unity editor crashes immediately when called, by an "APPCRASH" error message.
*[[http://forum.unity3d.com/threads/185981-Can-t-Install-Unity|Unity Community Forums "Can't Install Unity"]].
*[[http://answers.unity3d.com/questions/29805/why-does-unity-30-fail-to-start-on-windows.html|Unity Answers "Why does Unity 3.x fail to start on Windows?"]].
===== Iron Python for Unity =====
*The OpenSource Unity3D editor [[http://www.github.com/cesardeazevedo/Unity3D-Python-Editor|GitHub "cesardeazevedo/Unity3D-Python-Editor"]].
===== Unity Javascript ( formerly: UnityScript ) =====
===== Boo =====
==== The Language ====
*[[http://boo.codehaus.org/|Codehaus "Boo - A wrist friendly language for the CLI"]].
*[[http://boo.codehaus.org/Boo+Primer|Codehaus "Boo Primer"]].
*[[http://boo.codehaus.org/Language+Guide|Codehaus "Boo Language Guide"]].
*[[http://boo.codehaus.org/Gotchas+for+Python+Users|Codehaus "Boo - Gotchas for Python Users"]] - "Learning boo if you are familiar with Python".
*[[http://docs.codehaus.org/display/BOO/Tutorials|Codehaus "Boo Tutorials"]].
*[[http://boo-language.github.io/|GitHub.io "Boo - A scarily powerful language for .Net"]].
*[[http://www.github.com/bamboo/boo/|Github "Rodrigo B. de Oliveira bamboo"]].
*[[http://www.github.com/bamboo/boo/|Github "bamboo/boo"]].
*[[http://www.github.com/bamboo/boo/wiki/|Github "bamboo/boo Wiki"]].
*[[http://www.github.com/bamboo/boo/wiki/Tutorials|Github "bamboo/boo Wiki - Tutorials"]].
==== Tools ====
*[[http://www.icsharpcode.net/OpenSource/SD/|#develop]] (short for SharpDevelop) - "A free IDE for C#, VB.NET and Boo projects".
*[[http://visualstudiogallery.msdn.microsoft.com/8d15c62f-de0d-42f0-863a-daa8330d977a|Microsoft MSDN, Visual Studio Gallery "Visual Boo. Allows using Visual Studio as an IDE for programming in Boo"]].
*The free VisualStudio plugin [[http://boolangstudio.codeplex.com/|CodePlex "BooLangStudio"]].
*The free [[http://vs2010boo.codeplex.com/|CodePlex "Boo syntax highlighting for Visual Studio 2010"]].
*The free Unity Asset [[http://www.u3d.as/content/freakow/boo-inspector/|Unity "Freakow: Boo Inspector"]].
==== Resources ====
*Unity is dedicated for newbies, though in general you need moderate programmer's skills to create real games. Complex action needs to be coded in C#.
*[[http://booslack.blogspot.de/|A Boopository.. At the cutting-edge of irony and duck typing]].
*[[http://booslack.blogspot.de/2011/03/getting-started-with-boo-using-unity-3d.html|A Boopository.. At the cutting-edge of irony and duck typing "Getting started with Boo, using Unity 3D"]].
*[[http://booslack.blogspot.de/2011/03/quick-unityboo-tip.html|A Boopository.. At the cutting-edge of irony and duck typing "A quick Unity/Boo tip"]].
*[[http://spin.atomicobject.com/2012/12/29/game-programming-boo-unity-engine-part-1/|Atomic Spin "Game Programming in Boo with the Unity Engine, Part 1: Not All Who Wander Are Lost"]].
*[[http://web.archive.org/web/*/http://anothervenue.com/2011/01/06/bootorial-1-intro-to-boo-scripting-in-unity-3d/|Archive.org "Lucas K Allmon: 'Bootorial 1: Intro to Boo Scripting in Unity 3D'"]] ( - 2011-08-03 ).
*[[http://pyratesarecool.appspot.com/Unity_with_Boo|Pyrates are cool "Unity with Boo"]].
*[[http://protoman.net/index.php?p=bootorial/index|Protoman.NET "BOOTORIAL"]].
*[[http://www.reddit.com/r/gamedev/comments/1e7f1h/why_is_boo_in_unity/|Reddit "Why is boo in Unity?"]].
*[[http://www.roguelikeeducation.org/articles/boo-in-unity.html|Roguelike Education "Boo! Surprises in Unity"]].
*[[http://blogs.unity3d.com/2014/09/03/documentation-unity-scripting-languages-and-you/|Unity Blog "Documentation, Unity scripting languages and you"]], 2014-09-03 - "we’ve decided to drop support for Boo documentation for the Unity 5.0 release" :-(.
*[[http://en.wikipedia.org/wiki/Boo_%28programming_language%29|EN.Wikipedia "Boo (programming language)"]], [[http://de.wikipedia.org/wiki/Boo_%28Programmiersprache%29|DE.Wikipedia "Boo (Programmiersprache)"]].
===== Videos =====
*[[http://www.youtube.com/results?search_query=unity+3d|YouTube - Search for "unity 3d"]]
*[[http://www.youtube.com/results?search_query=unity|YouTube - Search for "unity"]]
*[[http://www.youtube.com/user/mikbetk|YouTube "Mike Bethany"]] - Series of videos "Asteroids in Unity3D/Boo".
*[[http://www.youtube.com/channel/UCTjnCCcuIbrprhOiaDJxxHA|YouTube "Infallible Code"]] - "Programming Tutorials for Game Developers".
*[[http://www.youtube.com/watch?v=vGkdNlpYgzs|YouTube "Import Google Sketchup Models Properly into Unity 3D"]].
*[[http://www.youtube.com/playlist?list=PLC967910E41BCEF93|YouTube Channel "totex1979"]] - "Unity boo scripting".
*[[http://www.youtube.com/c/TurboMakesGames|YouTube "Turbo Makes Games"]] - "Turbo Makes Games is all about helping you make games quickly and effectively".
*[[http://www.youtube.com/channel/UCX_b3NNQN5bzExm-22-NVVg|]YouTube "Jason Weimann"]] - "How to Make a Game - Unity Beginner Tutorial - 2021 Version!".
===== Assets =====
==== Asset Shops ====
*[[http://assetstore.unity.com/|Unity Assetstore]].
==== Resources ====
*[[http://www.procedural-worlds.com/blog/best-free-unity-assets-categorised-mega-list/|Procedural World "Best Free Unity Assets Categorised Mega List"]].
===== Literature =====
==== General ====
*Book [[http://www.amazon.de/exec/obidos/ASIN/3747501702/hemmerling-21|Hans-Georg Schumann "Spiele programmieren mit Unity: Mit Spaß 3D-Spiele selbst entwickeln"]], 2020.
*Accompanying website [[http://www.mitp.de/IT-WEB/fuer-Kids/Spiele-programmieren-mit-Unity-fuer-Kids-oxid.html|mitp-Verlag "Spiele programmieren mit Unity für Kids"]].
==== Boo ====
*Book [[http://www.amazon.de/exec/obidos/ASIN/1933988606/hemmerling-21|Oren Eini, Ayende Rahien "DSLs in Boo: Domain-Specific Languages in .NET"]].
*Accompanying website [[http://www.manning.com/rahien/|Manning Publications Co., Oren Eini writing as Ayende Rahien "DSLs in Boo: Domain-Specific Languages in .NET"]].
*[[http://jbryankelly.wordpress.com/|Eureka. The public thoughts of jbryankelly]].
*[[http://jbryankelly.wordpress.com/2012/07/21/learning-to-program-with-boo/|Eureka. The public thoughts of jbryankelly "Learning to Program with Boo"]].
*The free PDF book [[http://jbryankelly.files.wordpress.com/2012/07/thinksciboorev2_hb.pdf|J. Bryan Kelly "How to Think Like a Computer Scientist: Learning to Program with Boo"]] ( PDF ).
*Rolly Noel.
*[[http://www.linkedin.com/pub/rolly-noel/50/5a/134|LinkedIn "Rolly Noel"]].
*[[http://docs.codehaus.org/display/~rolly|Codehaus "Rolly Noel"]].
*The free GoogleDocs PDF document [[http://docs.google.com/file/d/0B8oSXKT4_sy7ZERmYnozaFlTY2M/|Rolly Noel "Boo Succinctly Revealed"]].
===== Resources =====
*[[http://www.hummelwalker.de/2011/01/05/unity3d-ki-ai-tutorial-serie/|Carsten Seifert, Hummelwalker "Unity3D KI / AI – Tutorial Serie"]], using C#.
*[[http://www.virtualgamelab.com/unity-resources.html|Game Engine Unity Learning Resources - Virtual Game Lab "Unity Resources, The Basics, Unity Books"]] #.
*[[http://rockonflash.wordpress.com/2010/10/20/unity3d-development-actionscriptunityscript-to-c-tips/|John Grden "Coming from ActionScript / UnityScript to c#"]].
*[[http://www.talkingquickly.co.uk/2014/11/google-cardboard-unity-tutorial/|TalkingQuickly "Google Cardboard Unity Tutorial"]]
*[[http://www.youtube.com/watch?v=fRED_-LvJKQ&list=PLPV2KyIb3jR7F_B4p8X3YwHPaExh0R9Kk|YouTube "1. Unity Tutorial Basics - Create a Survival Game"]].
*[[http://www.unityscript.com/|Terry Norton "UnityScript Lessons for Unity3D"]].
*[[http://www.unitygems.com/|Unity Gems]] - "This web site is written and maintained by regular contributors to Unity Answers and the Unity Forums".
*[[http://www.twitter.com/unitygems|Twitter "Unity Gems"]].
*[[http://en.wikipedia.org/wiki/Unity_%28game_engine%29|EN.Wikipedia "Unity (game engine)"]], [[http://de.wikipedia.org/wiki/Unity_%28Spielengine%29|DE.Wikipedia "Unity (Spielengine)"]].
{{tag>vrml "game engine", "game engines", game, engine, engines, "virtual reality" virtual reality "3d graphics" 3d graphics unity "unity 3d" unity3d "applied interactive technologies" "applied interactive technology" applied interactive technologies technology}}